Changing Origin Point of an object Blender
Changing Origin Point of an object Enter edit mode and select a vertex SHIFT+S and then choose “Cursor to Selected” Enter Object Mode SHIFT+CTL+ALT+C select “Origin to 3D Cursor
Changing Origin Point of an object Enter edit mode and select a vertex SHIFT+S and then choose “Cursor to Selected” Enter Object Mode SHIFT+CTL+ALT+C select “Origin to 3D Cursor