Changing Origin Point of an object BlenderBlender Changing Origin Point of an object Enter edit mode and select a vertex SHIFT+S and then choose “Cursor to Selected” Enter Object Mode SHIFT+CTL+ALT+C select “Origin to 3D Cursor March 9, 2018/0 Comments/by Ty Crawford https://tycrawford.com/wp-content/uploads/2018/03/blender-logo-1.png 247 248 Ty Crawford https://tycrawford.com/wp-content/uploads/2018/01/tycrawford.png Ty Crawford2018-03-09 17:20:322018-10-13 17:13:10Changing Origin Point of an object Blender