Unity Tweak Tool Linux

The Unity Tweak Tool is an essential tool for Ubuntu desktop. It allows you to customize a ton of UI features like Workspace Settings, Hotcorners, Scrolliong, Themes, Switchers, and Icons. To install Unity Tweak, open terminal and run: $ sudo install unity-tweak-tool Depending on your Linux Distro, you may get an error that looks something […]

Blender Startup Default File

Download my blender startup file and save the UI as the new Default Startup File

Converting Text to Mesh and warp in circle Blender

Converting Text to Mesh and warp in circle ­ Center Align font ­ In object mode for font hit ALT+C and select “Mesh from Curve” ­ Center the text around 3d cursor ­ SHIFT+W then move mouse any direction

Changing Origin Point of an object Blender

Changing Origin Point of an object  Enter edit mode and select a vertex ­ SHIFT+S and then choose “Cursor to Selected” ­ Enter Object Mode SHIFT+CTL+ALT+C select “Origin to 3D Cursor

Flicker Opacity Expression

//FLICKER OPACITY blinkSpeed =10; n = Math.sin(time*blinkSpeed); if (n<=0) 0 else 100; This After Effects expression is intended to create a flickering effect by adjusting the opacity of a layer over time. Here’s how it works: In summary, this expression creates a flickering effect by modulating the opacity of a layer based on a sine […]

Oscillate Position on X-Axis Expression

//OSCILLATE POSITION BACK AND FOURTH ON X AXIS: amplitude = 10; frequency = 3; temp=amplitude*Math.sin(time*frequency)+amplitude; // add the result to the current x pos temp=temp+transform.position[0]; //plug the new x into slot 0. y is currently left unchanged [temp, transform.position[1]]

Make a Layer Bounce Expression

//MAKE A LAYER BOUNCE: bounceSpeed=7; flight=01; bounceHeight=3.5; t=Math.abs((time*2*bounceSpeed)%2-1); t=linear(t,flight,0,0,1); b=Math.cos(t*Math.PI/2); value – [0,bounceHeight*b]; This After Effects expression is designed to create a bouncing animation effect for a layer. Let’s go through it step by step: In summary, this expression creates a bouncing animation effect for a layer based on the current time. Adjusting the variables […]

Flicker in to 100% Opacity Expression

To create an After Effects expression that flickers an object’s opacity to 100%, you can use the wiggle() function to generate random flickering and then gradually increase the opacity. Here’s an expression that achieves this effect: // Adjust this flicker frequency to your taste var flickerFrequency = 5;// Generate flickering effect var flicker = wiggle(flickerFrequency, […]

Bounce on Marker Event Expression

//BOUNCE ON MARKER EVENT (put in scale): n = 0; if (marker.numKeys > 0){ n = marker.nearestKey(time).index; if (marker.key(n).time > time){ n–; } } if (n == 0){ value; } else { max_dev=20; // max deviation in pixels spd=20; //speed of oscillation decay=6; //how fast it slows down t = time – marker.key(n).time; s = […]

Pendulum Swing Expressions

//PENDELUM SWING: veloc = 10;  //how fast it swings amplitude = 50;  //how high decay = .999; amplitude*Math.sin(veloc*time)/Math.exp(decay*time); ———————————————————————————— //PENDULUM SWING ON MARKER EVENT(put in rotation): n = 0; if (marker.numKeys > 0){ n = marker.nearestKey(time).index; if (marker.key(n).time > time){ n–; } } if (n == 0){ value; } else { veloc = 10;  //how […]